objSetProperty

function (objSetProperty obj property value) → True/Nil
Parameters:

property

(ships)

'alwaysLeaveWreck True|Nil
'dockingEnabled True|Nil
'commsKey key
'known True|Nil
'operatingSpeed 'full``|’half``|``’quarter``|``’emergency``
'playerWingman True|Nil
'rotation angle
'selectedMissile type|item
'selectedWeapon type|item
'sovereign type

property

(stations)

'angry True|Nil|ticks
'barrier True|Nil
'ignoreFriendlyFire True|Nil
'hp hitPoints
'immutable True|Nil
'known True|Nil
'maxHP hitPoints
'maxStructuralHP hitPoints
'orbit orbit|Nil
'paintLayer ``’overhang``|Nil
'parallax factor
'playerBlacklisted True|Nil
'shipConstructionEnabled True|Nil
'shipReinforcementEnabled True|Nil
'sovereign type
'structuralHP hitPoints